SQUIRE: Lone Survivor
Once, your order stood for peace and justice in the galaxy.
Then, you were betrayed.
Your temples have fallen. Your knights have been slain.
And YOU are NEXT.
Unless, of course, you can defy the odds and
SURVIVE.

SQUIRE is a dark, challenging, solo survival ttrpg. You play a young apprentice, only days from completing your studies and becoming a SQUIRE. Then, your temple is massacred by dark forces led by a dangerous Heretic, whose powers are a twisted reflection of your own. As a student, you have no hope of defeating them. All you can do is try and survive.
Warning: SQUIRE deals with dark, tragic, and brutal themes. Play at your own discretion.
SQUIRE was built using the Carta SRD by Peach Garden Games. You use a standard deck of cards to build a map of your ruined temple and move from card to card, with unique movement mechanics depending on how you build your character.
On each card you encounter thematic prompts and dangerous situations for you to overcome. As your resolve is tested and you accumulate injuries, you'll find yourself trying to decide how much you're willing to sacrifice in order to survive and ultimately escape the temple.

The core of character creation in SQUIRE revolves around Paths. Paths are archetypes that define the nature of your character's relationship to the Weave, the psionic dimension of magic that underpins all life.
Every path has unique skills, talents, and even personal relationships shaped by the unique way they view the Weave.
In SQUIRE you can play as:
- A Sentinel on The Path of Cosmic Light
- A Sage on The Path of Infinite Harmony
- An Artificer on The Path of Living Spirit
- A Shadow on The Path of Silent Tides
- A Warden on The Path of Threaded Fate
- A Guardian on The Path of Unyielding Will
If you don't know me, my name is Jeremy and I run Bardlight Studios. I'm a sci-fi/fantasy writer and game designer. I'm running a small giveaway for this project to celebrate the launch. To be eligible for it you just need to sign up to my email list.
